Create particle meshes faster

Image Courtesy of JF-Arts

Build your mesh from multiple sources

Frost generates a single mesh from particles, vertex clouds, object positions and point data files using various iso-surface and geometry cloning techniques. Taking full advantage of multi-core processors, Frost is able to produce polygon meshes from millions of points in a matter of seconds without excessive memory usage.

Frost is available for Autodesk 3ds Max.

frost new jpg man bubble Image Courtesy of JF-Arts